(Warning: the game contains flashing lights in some parts)

Controls:  "J" jump left (double jump possible if pressed again in the air or while heading left on the ground) and "K" jump right (double jump if pressed again in the air or while heading right on the ground). Teleportation prototype: "K+K+J" (right) and "J+J+K" (left).

Death: Almost everything would kill you XD. The singularity wave, falling from a height place (out of screen), teleporting too much times in a row (out of screen), staying out of the ship more than a few seconds, droids, laser traps...

Story: It´s a desesperate situation! The interplanetary scientific exploration ship, "Aegis", has fallen into the gravitational well of a huge black hole, and is being devored without remission by its singularity.

Thomas Crane, a flabby xenobiologist, is in the furthest area from the last escape pod. With the help of the gravity jump boots and a small-scale experimental teleportation prototype, his only hope is reach the escape pod before being swallowed by the singularity!

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Game Jam: This game was created  for the Solo Dev Game Jam 4. 

Credits: (soon!)

- Assets: Mainly FoozleCC (CC0) (Foozle - itch.io) and ... There are a few more from...

- Sounds

- Music: "Space Boss Battle Theme" by Matthew Pablo (CC-BY 3.0) (https://opengameart.org/content/space-boss-battle-theme)

Updated 18 days ago
Published 22 days ago
StatusIn development
PlatformsHTML5
AuthorKorgen
GenrePlatformer

Comments

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(1 edit)

Know errors

1) The "Corridor" level is the last one, but instead of showing the End screen, the game loads the level 2A ("The rooms"; in the first level you can try two alternative ways). 

2) The Credits screen only lasts 3 seconds before automatically start the game (why?? XDD)